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#1 18 Feb 2011 09:18:04

Anca_Emanuel
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Înregistrat: 28 Jan 2011
Mesaje: 1759

Testeaza OpenGL

OpenGL (ES) 2.0 benchmark
http://packages.ubuntu.com/maverick/misc/glmark2

Deschideti un terminal si dati comanda: glmark2

nv50_screen_get_param:162 -  Unknown PIPE_CAP 11
===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     nouveau
    GL_RENDERER:   Gallium 0.4 on NV92
    GL_VERSION:    2.1 Mesa 7.9-devel
===================================================
Precompilation
    Vertex array                  FPS: 340
    Vertex buffer object          FPS: 592
Texture filtering
    Nearest                       FPS: 688
    Linear                        FPS: 685
    Mipmapped                     FPS: 718
Shading
    GLSL per vertex lighting      FPS: 479
    GLSL per pixel lighting       FPS: 524
===================================================
Your glmark2 Score is 1663  ^_^
===================================================

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#2 18 Feb 2011 10:00:56

KernPanic
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Locaţie: Suceava
Înregistrat: 27 Jan 2011
Mesaje: 10

Re: Testeaza OpenGL

kernpanic@SkyNet:~$ glmark2
===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     Tungsten Graphics, Inc
    GL_RENDERER:   Mesa DRI Intel(R) 965GM GEM 20091221 2009Q4 x86/MMX/SSE2
    GL_VERSION:    2.1 Mesa 7.7.1
===================================================
Precompilation
    Vertex array                  FPS: 72
    Vertex buffer object          FPS: 121
Texture filtering
    Nearest                       FPS: 163
    Linear                        FPS: 152
    Mipmapped                     FPS: 173
Shading
    GLSL per vertex lighting      FPS: 90
    GLSL per pixel lighting       FPS: 75
===================================================
Your glmark2 Score is 339  ^_^
===================================================

foarte tare am o placa video pe lappu meu de .....

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#3 18 Feb 2011 10:28:30

tzepu
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Locaţie: Bistrita
Înregistrat: 14 Feb 2008
Mesaje: 2240
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Re: Testeaza OpenGL

Tu te plângi?

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     Tungsten Graphics, Inc
    GL_RENDERER:   Mesa DRI Intel(R) IGD GEM 20100330 DEVELOPMENT
    GL_VERSION:    1.4 Mesa 7.9-devel
===================================================
Precompilation
    Vertex array                  FPS: 9
    Vertex buffer object          FPS: 9
Texture filtering
    Nearest                       FPS: 59
    Linear                        FPS: 59
    Mipmapped                     FPS: 59
Shading
    GLSL per vertex lighting      FPS: 5
    GLSL per pixel lighting       FPS: 5
===================================================
Your glmark2 Score is 69  ^_^
===================================================


Cât trăiește omu'nvață și când moare tăt prost moare.

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#4 18 Feb 2011 10:43:46

Habriel
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Locaţie: Brasov
Înregistrat: 07 Jul 2010
Mesaje: 5

Re: Testeaza OpenGL

barsan@gabriel:~$ glmark2
===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce GT 220/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 968
    Vertex buffer object          FPS: 1089
Texture filtering
    Nearest                       FPS: 978
    Linear                        FPS: 962
    Mipmapped                     FPS: 1110
Shading
    GLSL per vertex lighting      FPS: 869
    GLSL per pixel lighting       FPS: 859
===================================================
Your glmark2 Score is 2907  ^_^
===================================================

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#5 18 Feb 2011 10:49:48

duroursu
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Locaţie: Bucuresti-Salajan
Înregistrat: 09 Sep 2010
Mesaje: 654

Re: Testeaza OpenGL

OpenGL Information
    GL_VENDOR:     ATI Technologies Inc.
    GL_RENDERER:   ATI Radeon HD 4200
    GL_VERSION:    3.3.10237 Compatibility Profile Context
Precompilation
    Vertex array                  FPS: 514
    Vertex buffer object          FPS: 578

Texture filtering
    Nearest                       FPS: 536
    Linear                        FPS: 530
    Mipmapped                     FPS: 635
Shading
    GLSL per vertex lighting      FPS: 478
    GLSL per pixel lighting       FPS: 416
===================================================
Your glmark2 Score is 1558  ^_^
===================================================

si fara compiz activat:

Your glmark2 Score is 2089

Editat ultima oară de duroursu (18 Feb 2011 18:00:46)


Samsung S10e
Samsung dex

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#6 18 Feb 2011 10:53:25

The Lej
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Locaţie: Baia Mare
Înregistrat: 13 Jun 2009
Mesaje: 48

Re: Testeaza OpenGL

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 8200/PCI/SSE2/3DNOW!
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 152
    Vertex buffer object          FPS: 156
Texture filtering
    Nearest                       FPS: 145
    Linear                        FPS: 141
    Mipmapped                     FPS: 154
Shading
    GLSL per vertex lighting      FPS: 140
    GLSL per pixel lighting       FPS: 158
===================================================
Your glmark2 Score is 449  ^_^
===================================================

ʎɐqǝ uo pɹɐoqʎǝʞ ɐ ʎnq ı ǝɯıʇ ʇsɐן ǝɥʇ sı sıɥʇ

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#7 18 Feb 2011 11:40:50

ionutzradu
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Înregistrat: 22 Nov 2009
Mesaje: 204

Re: Testeaza OpenGL

glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     ATI Technologies Inc.
    GL_RENDERER:   ATI Radeon 3000 Graphics
    GL_VERSION:    3.3.10237 Compatibility Profile Context

Shader Linking: Fragment shader was successfully compiled to run on hardware.

Precompilation
    Vertex array                  FPS: 351
    Vertex buffer object          FPS: 407

Shader Linking: Fragment shader was successfully compiled to run on hardware.

Texture filtering
    Nearest                       FPS: 375
    Linear                        FPS: 373
    Mipmapped                     FPS: 427


Shader Linking: Fragment shader was successfully compiled to run on hardware.

Shading
    GLSL per vertex lighting      FPS: 331
    GLSL per pixel lighting       FPS: 288
===================================================
Your glmark2 Score is 1078  ^_^

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#8 18 Feb 2011 12:08:40

Alexandru.Cucu
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Locaţie: -21.8021247, -154.6975949
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Mesaje: 6966
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Re: Testeaza OpenGL

La mine s-a sincronizat cu  frecventa monitorului:

Cod:

glmark2
===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     ATI Technologies Inc.
    GL_RENDERER:   ATI Radeon HD 4250  
    GL_VERSION:    3.3.10428 Compatibility Profile Context
===================================================
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Precompilation
    Vertex array                  FPS: 74
    Vertex buffer object          FPS: 74
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic-tex.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Texture filtering
    Nearest                       FPS: 74
    Linear                        FPS: 74
    Mipmapped                     FPS: 75
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
/usr/share/glmark2/shaders/light-advanced.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-advanced.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Shading
    GLSL per vertex lighting      FPS: 74
    GLSL per pixel lighting       FPS: 74
===================================================
Your glmark2 Score is 221  ^_^
===================================================

Tre' sa ma uit prin setari smile)

[ediat]
Am rezolvat:

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     ATI Technologies Inc.
    GL_RENDERER:   ATI Radeon HD 4250  
    GL_VERSION:    3.3.10428 Compatibility Profile Context
===================================================
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Precompilation
    Vertex array                  FPS: 409
    Vertex buffer object          FPS: 456
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic-tex.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Texture filtering
    Nearest                       FPS: 410
    Linear                        FPS: 407
    Mipmapped                     FPS: 481
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
/usr/share/glmark2/shaders/light-advanced.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-advanced.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Shading
    GLSL per vertex lighting      FPS: 374
    GLSL per pixel lighting       FPS: 359
===================================================
Your glmark2 Score is 1229  ^_^
===================================================

Pentru o placa on-board e ok big_smile

Editat ultima oară de Alexandru.Cucu (18 Feb 2011 12:11:50)

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#9 18 Feb 2011 12:21:10

duroursu
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Locaţie: Bucuresti-Salajan
Înregistrat: 09 Sep 2010
Mesaje: 654

Re: Testeaza OpenGL

Alexandru.Cucu:de ce ai mai mic scorul fata de mine care am hd4200 simpla?e mai slaba hd4250 ca 4200?


Samsung S10e
Samsung dex

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#10 18 Feb 2011 12:54:37

Alexandru.Cucu
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Locaţie: -21.8021247, -154.6975949
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Mesaje: 6966
Site web

Re: Testeaza OpenGL

Eu mai am tot felul de setari din Catalyst pentru imbunatatirea imaginii si mai scade numarul de cadre pe secunda.
Oricum 4200 si 4250 sunt foarte apropiate.

[editat]
Dupa ce m-am mai jucat putin: Your glmark2 Score is 1270  ^_^
Desi acum trebuia sa fie un scor mut mai bun... Ma mai joc putin tongue
Sa vad ce driver au scos astia de la AMD saptamana trecuta.

[editat]

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     ATI Technologies Inc.
    GL_RENDERER:   ATI Radeon HD 4250  
    GL_VERSION:    3.3.10524 Compatibility Profile Context
===================================================
Precompilation
    Vertex array                  FPS: 823
    Vertex buffer object          FPS: 933
 
Texture filtering
    Nearest                       FPS: 790
    Linear                        FPS: 780
    Mipmapped                     FPS: 1025
 
Shading
    GLSL per vertex lighting      FPS: 688
    GLSL per pixel lighting       FPS: 639
===================================================
Your glmark2 Score is 2404  ^_^
==================================================

Dupa ce am facut niste magarii tongue
Ca sa fie scula serioasa trebuie sa ruleze pe tot ecranul, pe mai multe rezolutii.
Sa nu uitam ca trebuie sa dezactivam Compiz inainte big_smile

Editat ultima oară de Alexandru.Cucu (18 Feb 2011 13:39:08)

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#11 18 Feb 2011 15:45:56

trilogy
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Înregistrat: 25 Aug 2009
Mesaje: 77

Re: Testeaza OpenGL

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 7600 GS/AGP/SSE/3DNOW!
    GL_VERSION:    2.1.2 NVIDIA 195.36.24
===================================================
Precompilation
    Vertex array                  FPS: 566
    Vertex buffer object          FPS: 967
Texture filtering
    Nearest                       FPS: 1236
    Linear                        FPS: 1208
    Mipmapped                     FPS: 1428
Shading
    GLSL per vertex lighting      FPS: 739
    GLSL per pixel lighting       FPS: 728
===================================================
Your glmark2 Score is 2789  ^_^
===================================================

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#12 18 Feb 2011 15:56:24

rsumy
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Locaţie: Suceava/Bukowina
Înregistrat: 06 Nov 2007
Mesaje: 744

Re: Testeaza OpenGL

Desktop (10.04.2 LTS, am instalat manual glmark2 şi glmark2-data):
ATI Technologies Inc RV280 [Radeon 9200 PRO] (rev 01)

Cod:

rslin@rslin-desktop:~$ glmark2
===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     Tungsten Graphics, Inc.
    GL_RENDERER:   Mesa DRI R200 (RV280 5960) 20090101 AGP 8x x86/MMX+/3DNow!+/SSE TCL
    GL_VERSION:    1.3 Mesa 7.7.1
===================================================
Mesa 7.7.1 implementation error: Target not supported yet!
Please report at bugzilla.freedesktop.org
Precompilation
    Vertex array                  FPS: 116
    Vertex buffer object          FPS: 229
Mesa 7.7.1 implementation error: Target not supported yet!
Please report at bugzilla.freedesktop.org
Mesa 7.7.1 implementation error: Target not supported yet!
Please report at bugzilla.freedesktop.org
Texture filtering
    Nearest                       FPS: 96
    Linear                        FPS: 97
    Mipmapped                     FPS: 108
Mesa 7.7.1 implementation error: Target not supported yet!
Please report at bugzilla.freedesktop.org
Mesa 7.7.1 implementation error: Target not supported yet!
Please report at bugzilla.freedesktop.org
Shading
    GLSL per vertex lighting      FPS: 233
Mesa 7.7.1 implementation error: Target not supported yet!
Please report at bugzilla.freedesktop.org
    GLSL per pixel lighting       FPS: 344
===================================================
Your glmark2 Score is 560  ^_^
===================================================

rsumy

Editat ultima oară de rsumy (18 Feb 2011 16:14:39)


Ubuntu 10.04.4 LTS

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#13 18 Feb 2011 16:29:16

bert
Membru
Locaţie: Baia Mare
Înregistrat: 08 May 2007
Mesaje: 210

Re: Testeaza OpenGL

Cod:

umberto@umberto-ubi:~$ glmark2
===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 6600 LE/PCI/SSE2
    GL_VERSION:    2.1.2 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 405
    Vertex buffer object          FPS: 423
Texture filtering
    Nearest                       FPS: 492
    Linear                        FPS: 496
    Mipmapped                     FPS: 564
Shading
    GLSL per vertex lighting      FPS: 322
    GLSL per pixel lighting       FPS: 210
===================================================
Your glmark2 Score is 1196  ^_^
===================================================

hmm, pentru mine e suficienta, nu jocuri doar video si altele
Ubuntu 10.10 kernel 2.6.35-27 - i686


NIMENI nu s-a născut atotștiutor, învăț, ajutați-mă!

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#14 18 Feb 2011 16:32:29

mihaiflorentin88
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Locaţie: Turnu Magurele/ Bucuresti/ CTA
Înregistrat: 13 Nov 2010
Mesaje: 55

Re: Testeaza OpenGL

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 8400 GS/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.36
===================================================
Precompilation
    Vertex array                  FPS: 484
    Vertex buffer object          FPS: 497
Texture filtering
    Nearest                       FPS: 479
    Linear                        FPS: 478
    Mipmapped                     FPS: 546
Shading
    GLSL per vertex lighting      FPS: 396
    GLSL per pixel lighting       FPS: 279
===================================================
Your glmark2 Score is 1327  ^_^
===================================================

Fara compiz

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 8400 GS/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.36
===================================================
Precompilation
    Vertex array                  FPS: 681
    Vertex buffer object          FPS: 681
Texture filtering
    Nearest                       FPS: 665
    Linear                        FPS: 654
    Mipmapped                     FPS: 756
Shading
    GLSL per vertex lighting      FPS: 541
    GLSL per pixel lighting       FPS: 374
===================================================
Your glmark2 Score is 1828  ^_^
===================================================

Editat ultima oară de mihaiflorentin88 (18 Feb 2011 18:35:36)

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#15 18 Feb 2011 16:39:51

Decrețel
Membru
Înregistrat: 28 Mar 2010
Mesaje: 95

Re: Testeaza OpenGL

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 8600 GT/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 1851
    Vertex buffer object          FPS: 3073
Texture filtering
    Nearest                       FPS: 2946
    Linear                        FPS: 2904
    Mipmapped                     FPS: 3383
Shading
    GLSL per vertex lighting      FPS: 2428
    GLSL per pixel lighting       FPS: 1880
===================================================
Your glmark2 Score is 7692  ^_^
===================================================


Cine este fără de păcat sa arunce primul cu piatra.

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#16 18 Feb 2011 16:42:43

RHADE
Membru
Locaţie: Brașov
Înregistrat: 10 Jul 2009
Mesaje: 434

Re: Testeaza OpenGL

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 8500 GT/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 318
    Vertex buffer object          FPS: 927
Texture filtering
    Nearest                       FPS: 852
    Linear                        FPS: 831
    Mipmapped                     FPS: 940
Shading
    GLSL per vertex lighting      FPS: 761
    GLSL per pixel lighting       FPS: 550
===================================================
Your glmark2 Score is 2151  ^_^
===================================================


Prostia înseamnă să faci același lucru în mod repetat, așteptând rezultate diferite.

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#17 18 Feb 2011 17:56:00

Riddick
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Înregistrat: 11 Nov 2007
Mesaje: 2763
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Re: Testeaza OpenGL

Mda...am făcut cu și fără Compiz activat.
Cu:

Cod:

glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 8400M GS/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 503
    Vertex buffer object          FPS: 543
Texture filtering
    Nearest                       FPS: 442
    Linear                        FPS: 428
    Mipmapped                     FPS: 534
Shading
    GLSL per vertex lighting      FPS: 444
    GLSL per pixel lighting       FPS: 372
===================================================
Your glmark2 Score is 1397  ^_^
===================================================

Fără:

Cod:

    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 8400M GS/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 599
    Vertex buffer object          FPS: 684
Texture filtering
    Nearest                       FPS: 550
    Linear                        FPS: 537
    Mipmapped                     FPS: 675
Shading
    GLSL per vertex lighting      FPS: 553
    GLSL per pixel lighting       FPS: 459
===================================================
Your glmark2 Score is 1733  ^_^
===================================================

Nintendo Network ID: Bodolay

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#18 18 Feb 2011 18:01:42

Virgil
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Locaţie: Satu Mare
Înregistrat: 29 Nov 2009
Mesaje: 1574
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Re: Testeaza OpenGL

Wow!La mine cu efecte activate:

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce G100/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 360
    Vertex buffer object          FPS: 388
Texture filtering
    Nearest                       FPS: 361
    Linear                        FPS: 370
    Mipmapped                     FPS: 418
Shading
    GLSL per vertex lighting      FPS: 338
    GLSL per pixel lighting       FPS: 259
===================================================
Your glmark2 Score is 1054  ^_^
===================================================

Fără efecte:

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce G100/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 671
    Vertex buffer object          FPS: 688
Texture filtering
    Nearest                       FPS: 661
    Linear                        FPS: 876
    Mipmapped                     FPS: 1322
Shading
    GLSL per vertex lighting      FPS: 877
    GLSL per pixel lighting       FPS: 773
===================================================
Your glmark2 Score is 2455  ^_^
===================================================

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#19 18 Feb 2011 18:38:26

RHADE
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Locaţie: Brașov
Înregistrat: 10 Jul 2009
Mesaje: 434

Re: Testeaza OpenGL

Este o diferență fără compiz întradevăr

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 8500 GT/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 382
    Vertex buffer object          FPS: 1208
Texture filtering
    Nearest                       FPS: 1098
    Linear                        FPS: 1077
    Mipmapped                     FPS: 1255
Shading
    GLSL per vertex lighting      FPS: 950
    GLSL per pixel lighting       FPS: 664
===================================================
Your glmark2 Score is 2745  ^_^
===================================================

LE: Încep să cred că trebuie să-mi schimb placa video smile

Editat ultima oară de RHADE (18 Feb 2011 19:40:49)


Prostia înseamnă să faci același lucru în mod repetat, așteptând rezultate diferite.

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#20 18 Feb 2011 19:00:30

Goth
Membru
Înregistrat: 16 Apr 2010
Mesaje: 988

Re: Testeaza OpenGL

glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce GTX 260/PCI/SSE2/3DNOW!
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 2272
    Vertex buffer object          FPS: 3856
Texture filtering
    Nearest                       FPS: 4214
    Linear                        FPS: 5807
    Mipmapped                     FPS: 4176
Shading
    GLSL per vertex lighting      FPS: 4088
    GLSL per pixel lighting       FPS: 3854
===================================================
Your glmark2 Score is 11766  ^_^
===================================================

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#21 18 Feb 2011 19:22:12

DanL
Oaspete

Re: Testeaza OpenGL

danl@DanL-T7400 ~ $ glmark2
===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   Quadro FX 4600/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.06
===================================================
Precompilation
    Vertex array                  FPS: 2375
    Vertex buffer object          FPS: 3893
Texture filtering
    Nearest                       FPS: 4634
    Linear                        FPS: 4597
    Mipmapped                     FPS: 5108
Shading
    GLSL per vertex lighting      FPS: 2910
    GLSL per pixel lighting       FPS: 2724
===================================================
Your glmark2 Score is 10728  ^_^
===================================================

Foarte interesantă comparaţia cu placa de deasupra. Hardware le despart 2 generaţii, Quadro FX 4600 fiind echivalentă hardware cu GT8800, dar este din clasa profesională. Rezolutie 3200x1200 (2x1600x1200) și Compiz activat.

Editat ultima oară de DanL (19 Feb 2011 17:01:56)

 

#22 18 Feb 2011 19:35:17

Anca_Emanuel
Membru
Înregistrat: 28 Jan 2011
Mesaje: 1759

Re: Testeaza OpenGL

Am instalat ultimul driver de la nvidia pe 8800GT:

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce 8800 GT/PCI/SSE2
    GL_VERSION:    3.3.0 NVIDIA 260.19.36
===================================================
Precompilation
    Vertex array                  FPS: 2849
    Vertex buffer object          FPS: 5021
Texture filtering
    Nearest                       FPS: 5544
    Linear                        FPS: 5463
    Mipmapped                     FPS: 6339
Shading
    GLSL per vertex lighting      FPS: 3723
    GLSL per pixel lighting       FPS: 3634
===================================================
Your glmark2 Score is 13394  ^_^
===================================================

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#23 18 Feb 2011 20:02:54

AdiL
Membru
Locaţie: Constanta
Înregistrat: 31 Aug 2010
Mesaje: 382

Re: Testeaza OpenGL

Fara drivere sau mai bine spus cu cele open source (cred ca era si vSync on ca e suspect cum toate da 59 Fps.)

Cod:

glmark2
===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     Advanced Micro Devices, Inc.
    GL_RENDERER:   Mesa DRI R600 (RV770 9440) 20090101  TCL DRI2
    GL_VERSION:    2.1 Mesa 7.11-devel
===================================================
Precompilation
    Vertex array                  FPS: 59
    Vertex buffer object          FPS: 59
Texture filtering
    Nearest                       FPS: 59
    Linear                        FPS: 59
    Mipmapped                     FPS: 59
Shading
    GLSL per vertex lighting      FPS: 59
    GLSL per pixel lighting       FPS: 59
===================================================
Your glmark2 Score is 173  ^_^
===================================================

Cu ultimele drivere de pe site de la AMD:

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     ATI Technologies Inc.
    GL_RENDERER:   ATI Radeon HD 4800 Series         
    GL_VERSION:    3.3.10524 Compatibility Profile Context
===================================================
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Precompilation
    Vertex array                  FPS: 926
    Vertex buffer object          FPS: 3241
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic-tex.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Texture filtering
    Nearest                       FPS: 2951
    Linear                        FPS: 3148
    Mipmapped                     FPS: 3083
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
/usr/share/glmark2/shaders/light-advanced.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-advanced.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Shading
    GLSL per vertex lighting      FPS: 3180
    GLSL per pixel lighting       FPS: 3151
===================================================
Your glmark2 Score is 8307  ^_^
===================================================

Si fara Compiz:

Cod:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     ATI Technologies Inc.
    GL_RENDERER:   ATI Radeon HD 4800 Series         
    GL_VERSION:    3.3.10524 Compatibility Profile Context
===================================================
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Precompilation
    Vertex array                  FPS: 3178
    Vertex buffer object          FPS: 7028
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic-tex.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Texture filtering
    Nearest                       FPS: 7627
    Linear                        FPS: 7674
    Mipmapped                     FPS: 8264
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-basic.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
/usr/share/glmark2/shaders/light-advanced.vert: Vertex shader was successfully compiled to run on hardware.
 /usr/share/glmark2/shaders/light-advanced.frag: Fragment shader was successfully compiled to run on hardware.
 
Shader Linking: Fragment shader was successfully compiled to run on hardware.
 
Shading
    GLSL per vertex lighting      FPS: 6130
    GLSL per pixel lighting       FPS: 6078
===================================================
Your glmark2 Score is 19061  ^_^
===================================================

Editat ultima oară de AdiL (18 Feb 2011 20:12:35)

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#24 19 Feb 2011 12:12:47

calvarr
Membru
Înregistrat: 09 Sep 2007
Mesaje: 1742
Site web

Re: Testeaza OpenGL

Fara compiz:

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     ATI Technologies Inc.
    GL_RENDERER:   ATI Radeon HD 4300/4500 Series       
    GL_VERSION:    3.3.10524 Compatibility Profile Context
===================================================
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
/usr/share/glmark2/shaders/light-basic.frag: Fragment shader was successfully compiled to run on hardware.

Shader Linking: Fragment shader was successfully compiled to run on hardware.

Precompilation
    Vertex array                  FPS: 651
    Vertex buffer object          FPS: 742
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
/usr/share/glmark2/shaders/light-basic-tex.frag: Fragment shader was successfully compiled to run on hardware.

Shader Linking: Fragment shader was successfully compiled to run on hardware.

Texture filtering
    Nearest                       FPS: 640
    Linear                        FPS: 911
    Mipmapped                     FPS: 1672
/usr/share/glmark2/shaders/light-basic.vert: Vertex shader was successfully compiled to run on hardware.
/usr/share/glmark2/shaders/light-basic.frag: Fragment shader was successfully compiled to run on hardware.

Shader Linking: Fragment shader was successfully compiled to run on hardware.

/usr/share/glmark2/shaders/light-advanced.vert: Vertex shader was successfully compiled to run on hardware.
/usr/share/glmark2/shaders/light-advanced.frag: Fragment shader was successfully compiled to run on hardware.

Shader Linking: Fragment shader was successfully compiled to run on hardware.

Shading
    GLSL per vertex lighting      FPS: 1077
    GLSL per pixel lighting       FPS: 1083
===================================================
Your glmark2 Score is 2848  ^_^
===================================================

Editat ultima oară de calvarr (19 Feb 2011 18:20:17)


tvmaxe-cli
☢☣☠

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#25 19 Feb 2011 12:59:27

iuliu
Membru
Locaţie: Turda
Înregistrat: 10 Feb 2007
Mesaje: 127

Re: Testeaza OpenGL

Ceva la mine nu e bine,apare o eroare.

===================================================
    glmark2 10.07.1
===================================================
    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   GeForce FX 5200/AGP/SSE2/3DNOW!
    GL_VERSION:    2.1.2 NVIDIA 173.14.28
===================================================
Precompilation
    Vertex array                  FPS: 292
    Vertex buffer object          FPS: 294
glmark2: symbol lookup error: glmark2: undefined symbol: glGenerateMipmap

Dar oare ce?!

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